This paper addresses the problem of constructing good action selection policies for agents acting in partially observable environments, a class of problems generally known as Part...
The paper explores a very simple agent design method called Q-decomposition, wherein a complex agent is built from simpler subagents. Each subagent has its own reward function and...
E cient learning of DFA is a challenging research problem in grammatical inference. Both exact and approximate (in the PAC sense) identi ability of DFA from examples is known to b...
Imitation is actively being studied as an effective means of learning in multi-agent environments. It allows an agent to learn how to act well (perhaps optimally) by passively obs...
We present a learning algorithm for non-parametric hidden Markov models with continuous state and observation spaces. All necessary probability densities are approximated using sa...