Sciweavers

2467 search results - page 475 / 494
» Finite State Machines
Sort
View
DIGRA
2005
Springer
15 years 3 months ago
A Cognitive Psychological Approach to Gameplay Emotions
Although emotions elicited by the fictional world or the artefact play a part in story-driven video games, they are certainly not the focus of the experience. From a cognitive psy...
Bernard Perron
HYBRID
2005
Springer
15 years 3 months ago
Mode-Automata Based Methodology for Scade
In this paper, we present a new design methodology for synchronous reactive systems, based on a clear separation between control and data flow parts. This methodology allows to fa...
Ouassila Labbani, Jean-Luc Dekeyser, Pierre Boulet
ICANN
2005
Springer
15 years 3 months ago
A Neural Network Model for Inter-problem Adaptive Online Time Allocation
One aim of Meta-learning techniques is to minimize the time needed for problem solving, and the effort of parameter hand-tuning, by automating algorithm selection. The predictive m...
Matteo Gagliolo, Jürgen Schmidhuber
ISRR
2005
Springer
154views Robotics» more  ISRR 2005»
15 years 3 months ago
Session Overview Planning
ys when planning meant searching for a sequence of abstract actions that satisfied some symbolic predicate. Robots can now learn their own representations through statistical infe...
Nicholas Roy, Roland Siegwart
OTM
2005
Springer
15 years 3 months ago
Selection Using Non-symmetric Context Areas
Abstract. This paper targets with applications running on mobile devices and using context informations. Following previous studies from other authors, we extend the notion of cont...
Diane Lingrand, Stephane Lavirotte, Jean-Yves Tigl...