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AAAI
2010
15 years 1 months ago
A General Game Description Language for Incomplete Information Games
A General Game Player is a system that can play previously unknown games given nothing but their rules. The Game Description Language (GDL) has been developed as a highlevel knowl...
Michael Thielscher
ISMVL
1994
IEEE
124views Hardware» more  ISMVL 1994»
15 years 3 months ago
Approximating Propositional Calculi by Finite-Valued Logics
The problem of approximating a propositional calculus is to nd many-valued logics which are sound for the calculus (i.e., all theorems of the calculus are tautologies) with as few...
Matthias Baaz, Richard Zach
AIML
2008
15 years 1 months ago
On axiomatising products of Kripke frames, part II
We generalise some results of [7, 5] and show that if L is an -modal logic (for some ordinal 3) such that (i) L contains the product logic K and (ii) the product of -many trees o...
Agi Kurucz
TARK
2005
Springer
15 years 5 months ago
Semantics for multi-agent only knowing: extended abstract
s for Multi-Agent Only Knowing (extended abstract) Arild Waaler1,2 and Bjørnar Solhaug3,4 1 Finnmark College, Norway 2 Dep. of Informatics, University of Oslo, Norway 3 SINTEF ICT...
Arild Waaler, Bjørnar Solhaug
JELIA
2000
Springer
15 years 3 months ago
A Logic for Modeling Decision Making with Dynamic Preferences
We present a framework for decision making with the possibility to express circumstance-dependent preferences among different alternatives for a decision. This new formalism, Order...
Marina De Vos, Dirk Vermeir