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» Finite-State Technology as a Programming Environment
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IPPS
2002
IEEE
15 years 2 months ago
Efficient Pipelining of Nested Loops: Unroll-and-Squash
The size and complexity of current custom VLSI have forced the use of high-level programming languages to describe hardware, and compiler and synthesis technology bstract designs ...
Darin Petkov, Randolph E. Harr, Saman P. Amarasing...
AOSE
2001
Springer
15 years 2 months ago
Agent-Oriented Modelling: Software versus the World
Agent orientation is currently pursued primarily as a software paradigm. Software with characteristics such as autonomy, sociality, reactivity and proactivity, and communicative an...
Eric S. K. Yu
IPPS
1999
IEEE
15 years 1 months ago
SCALA: A Framework for Performance Evaluation of Scalable Computing
Abstract. Conventional performance environments are based on pro ling and event instrumentation. It becomes problematic as parallel systems scale to hundreds of nodes and beyond. A...
Xian-He Sun, Mario Pantano, Thomas Fahringer, Zhao...
KBSE
1999
IEEE
15 years 1 months ago
Evolving Object-Oriented Designs with Refactorings
Refactorings are behavior-preserving program transformations that automate design evolution in object-oriented applications. Three kinds of design evolution are: schema transformat...
Lance Tokuda, Don S. Batory
91
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WWCA
1998
Springer
15 years 1 months ago
Worldwide Component Scripting with the Planet Mobile Object System
Abstract. Recently, component-based application developments to improve the software productivity and reusability have attracted our attention. The components are parts for buildin...
Katsuya Matsubara, Takahiro Maekawa, Kazuhiko Kato