Reinforcement learning (RL) is a fundamental process by which organisms learn to achieve a goal from interactions with the environment. Using Artificial Life techniques we derive ...
Yael Niv, Daphna Joel, Isaac Meilijson, Eytan Rupp...
Abstract. In the paper Support for Design Patterns through Graph Transformation Tools in this volume, we have already outlined the global structure of a tool that allows for the an...
Function point analysis(FPA) was proposedto help measure the size of a computerizedbusiness information system. It is widely used in the actual software development. However, it h...
This paper presents a general method for computing transient sensitivities using the adjoint method in event driven simulation algorithms that employ piecewise linear device model...
This paper introduces a new design method for multi-agent systems (MAS) that incorporate logic programming. The DigitalFriend is an example of a MAS with a built-in logic language...
Steve Goschnick, Sandrine Balbo, Leon Sterling, Ch...