Texture mapping with vector graphics, rather than raster graphics generates better rendering quality. This paper discusses a fully developed approach of texture mapping 3D objects...
Building of atlases representing average and variability of a population of images or of segmented objects is a key topic in application areas like brain mapping, deformable objec...
Shun Xu, Martin Andreas Styner, Brad Davis, Sarang...
Abstract— Mobile robots rely on their ability of scene recognition to build a topological map of the environment and perform location-related tasks. In this paper, we describe a ...
We present a novel image-based technique for modeling complex unfoliaged trees. Existing tree modeling tools either require capturing a large number of views for dense 3D reconstr...
Extracting object boundaries in thermal images is a challenging task because of the amorphous nature of the images and the lack of sharp boundaries. Classical edge-based segmentat...