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EDUTAINMENT
2006
Springer
15 years 1 months ago
A Theatre of Ethics and Interaction? Bertolt Brecht and Learning to Behave in First-Person Shooter Environments
This paper explores the nature of player behaviour in game environments in relation to the methodology of the dramatist Bertolt Brecht. Firstly, a conceptualisation of how manipula...
Dan Pinchbeck
86
Voted
AAAI
1994
14 years 11 months ago
Small is Beautiful: A Brute-Force Approach to Learning First-Order Formulas
We describe a method for learning formulas in firstorder logic using a brute-force, smallest-first search. The method is exceedingly simple. It generates all irreducible well-form...
Steven Minton, Ian Underwood
VISSYM
2003
14 years 11 months ago
Smart Hardware-Accelerated Volume Rendering
For volume rendering of regular grids the display of view-plane aligned slices has proven to yield both good quality and performance. In this paper we demonstrate how to merge the...
Stefan Röttger, Stefan Guthe, Daniel Weiskopf...
ESA
2007
Springer
113views Algorithms» more  ESA 2007»
15 years 4 months ago
Sweeping and Maintaining Two-Dimensional Arrangements on Surfaces: A First Step
We introduce a general framework for processing a set of curves defined on a continuous two-dimensional parametric surface, while sweeping the parameter space. We can handle plan...
Eric Berberich, Efi Fogel, Dan Halperin, Kurt Mehl...
104
Voted
ISMAR
2005
IEEE
15 years 3 months ago
The Synthetic Character Ritchie: First Steps Towards a Virtual Companion for Mixed Reality
Unlike most existing work on traversable interfaces, we focus on the use of synthetic characters to accompany the user in Mixed Reality (MR) applications. We examine virtual compa...
Klaus Dorfmüller-Ulhaas, Elisabeth Andr&eacut...