Sciweavers

2477 search results - page 78 / 496
» First-Order Interactive Programming
Sort
View
MFCS
2005
Springer
15 years 3 months ago
Interactive Algorithms 2005
A sequential algorithm just follows its instructions and thus cannot make a nondeterministic choice all by itself, but it can be instructed to solicit outside help to make a choic...
Yuri Gurevich
ICALP
2004
Springer
15 years 3 months ago
A Categorical Model for the Geometry of Interaction
We consider the multiplicative and exponential fragment of linear logic (MELL) and give a Geometry of Interaction (GoI) semantics for it based on unique decomposition categories. ...
Esfandiar Haghverdi, Philip J. Scott
IFIP
2004
Springer
15 years 3 months ago
Developing re-usable interactive storytelling technologies
: Despite the growing interest in Interactive Storytelling (IS), there have been only a small number of implemented demonstrators and few have attempted at developing a re-usable I...
Marc Cavazza, Fred Charles, Steven J. Mead
EMNLP
2004
14 years 11 months ago
Adaptive Language and Translation Models for Interactive Machine Translation
We describe experiments carried out with adaptive language and translation models in the context of an interactive computer-assisted translation program. We developed cache-based ...
Laurent Nepveu, Guy Lapalme, Philippe Langlais, Ge...
CG
2007
Springer
14 years 9 months ago
Teaching OpenGL shaders: Hands-on, interactive, and immediate feedback
This paper describes the teaching of OpenGL shaders with hands-on a program called glman. Hands-on education is at its best when the students’ experimental feedback loop is very...
Mike Bailey