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» Fitness Landscapes and Evolvability
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ESANN
2006
15 years 1 months ago
Classification by means of Evolutionary Response Surfaces
Abstract. Response surfaces are a powerful tool for both classification and regression as they are able to model many different phenomena and construct complex boundaries between c...
Rafael del Castillo Gomariz, Nicolás Garc&i...
GAMEON
2000
15 years 1 months ago
Artificial Life Techniques for Generating Controllers for Physically Modelled Characters
The realistic physical modelling of characters in games and virtual worlds is becoming a viable alternative to more traditional animation techniques. Physical modelling can enhanc...
Tim Taylor
GECCO
2008
Springer
143views Optimization» more  GECCO 2008»
15 years 25 days ago
Genetic algorithms for mentor-assisted evaluation function optimization
In this paper we demonstrate how genetic algorithms can be used to reverse engineer an evaluation function’s parameters for computer chess. Our results show that using an approp...
Omid David-Tabibi, Moshe Koppel, Nathan S. Netanya...
TSMC
2008
100views more  TSMC 2008»
14 years 11 months ago
Instruction-Matrix-Based Genetic Programming
In genetic programming (GP), evolving tree nodes separately would reduce the huge solution space. However, tree nodes are highly interdependent with respect to their fitness. In th...
Gang Li, Jin Feng Wang, Kin-Hong Lee, Kwong-Sak Le...
BMCBI
2011
14 years 6 months ago
Simulated evolution applied to study the genetic code optimality using a model of codon reassignments
Background: As the canonical code is not universal, different theories about its origin and organization have appeared. The optimization or level of adaptation of the canonical ge...
Jose Santos, Ángel Monteagudo