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» Flattening 3D objects using silhouettes
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NIPS
2004
14 years 11 months ago
Surface Reconstruction using Learned Shape Models
We consider the problem of geometrical surface reconstruction from one or several images using learned shape models. While humans can effortlessly retrieve 3D shape information, t...
Jan Erik Solem, Fredrik Kahl
CVPR
2006
IEEE
15 years 11 months ago
An Adaptive Appearance Model Approach for Model-based Articulated Object Tracking
The detection and tracking of three-dimensional human body models has progressed rapidly but successful approaches typically rely on accurate foreground silhouettes obtained using...
Alexandru O. Balan, Michael J. Black
3DIM
2003
IEEE
15 years 2 months ago
Virtual Reconstruction of broken and unbroken Pottery
Motivated by the requirements of the present archaeology, we are developing an automated system for archaeological classification and reconstruction of ceramics. Due to the natur...
Martin Kampel, Robert Sablatnig
CVPR
2008
IEEE
15 years 11 months ago
Kernel-based learning of cast shadows from a physical model of light sources and surfaces for low-level segmentation
In background subtraction, cast shadows induce silhouette distortions and object fusions hindering performance of high level algorithms in scene monitoring. We introduce a nonpara...
André Zaccarin, Nicolas Martel-Brisson
WSCG
2003
224views more  WSCG 2003»
14 years 11 months ago
Edge-Enhancement - An Algorithm for Real-Time Non-Photorealistic Rendering
In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic renderings. It is based on the edge map, a 2D texture that encodes visually important ed...
Marc Nienhaus, Jürgen Döllner