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» Flattening 3D objects using silhouettes
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CGI
2006
IEEE
15 years 3 months ago
Sketch Based Mesh Fusion
The modelling method for creating 3D models in an intuitive way is far from satisfactory. In this paper, we develop a novel mesh fusion method controlled by sketches, which allows...
Juncong Lin, Xiaogang Jin, Charlie C. L. Wang
AFRIGRAPH
2003
ACM
15 years 1 months ago
Rendering optimisations for stylised sketching
We present work that specifically pertains to the rendering stage of stylised, non-photorealistic sketching. While a substantial body of work has been published on geometric optim...
Holger Winnemöller, Shaun Bangay
ACCV
2007
Springer
15 years 3 months ago
Detecting and Segmenting Un-occluded Items by Actively Casting Shadows
We present a simple and practical approach for segmenting un-occluded items in a scene by actively casting shadows. By ’items’, we refer to objects (or part of objects) enclose...
Tze Ki Koh, Amit K. Agrawal, Ramesh Raskar, Steve ...
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
15 years 2 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
ECCV
2008
Springer
15 years 11 months ago
Compressive Sensing for Background Subtraction
Abstract. Compressive sensing (CS) is an emerging field that provides a framework for image recovery using sub-Nyquist sampling rates. The CS theory shows that a signal can be reco...
Volkan Cevher, Aswin C. Sankaranarayanan, Marco F....