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» Flattening 3D objects using silhouettes
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CVPR
2005
IEEE
15 years 11 months ago
Complex 3D Shape Recovery Using a Dual-Space Approach
This paper presents a novel method for reconstructing complex 3D objects with unknown topology using silhouettes extracted from image sequences. This method exploits the duality p...
Chen Liang, Kwan-Yee Kenneth Wong
CAMP
2000
IEEE
15 years 2 months ago
Homography Based Parallel Volume Intersection: Toward Real-Time Volume Reconstruction using Active Cameras
Silhouette volume intersection is one of the most popular ideas for reconstructing the 3D volume of an object from multi-viewpoint silhouette images. This paper presents a novel p...
Toshikazu Wada, Xiaojun Wu, Shogo Tokai, Takashi M...
CVPR
2008
IEEE
15 years 11 months ago
Reconstructing non-stationary articulated objects in monocular video using silhouette information
This paper presents an approach to reconstruct nonstationary, articulated objects from silhouettes obtained with a monocular video sequence. We introduce the concept of motion blu...
Saad M. Khan, Mubarak Shah
VRCAI
2004
ACM
15 years 3 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
ICPR
2006
IEEE
15 years 10 months ago
Multiple Camera Calibration with Bundled Optimization using Silhouette Geometry Constraints
We propose a method of calibrating multiple camera systems that operates by adjusting the camera parameters and the 3D shape of objects onto silhouette observations. Our method em...
Akira Utsumi, Hirotake Yamazoe, Shinji Abe