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» Flexible Abstraction Layers for VR Application Development
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FDL
2006
IEEE
15 years 3 months ago
Layered UML Workload and SystemC Platform Models
Future mobile devices will be based on heterogeneous multiprocessing platforms accommodating several currently stand-alone applications. Increasing complexity of both application ...
Jari Kreku, Yang Qu, Juha-Pekka Soininen, Kari Tie...
MOBISYS
2005
ACM
15 years 9 months ago
An overlay MAC layer for 802.11 networks
The widespread availability of 802.11-based hardware has made it the premier choice of both researchers and practitioners for developing new wireless networks and applications. Ho...
Ananth Rao, Ion Stoica
SEM
2004
Springer
15 years 3 months ago
Towards the Development of Ubiquitous Middleware Product Lines
Abstract. Ubiquitous computing is a challenge for the design of middleware. The reasons are resource constraints, mobility, heterogeneity, etc., just to name a few. We argue that s...
Sven Apel, Klemens Böhm
CAD
1998
Springer
14 years 9 months ago
Tool profile and tool path calculation for free-form thick-layered fabrication
• In several application fields, large sized, free-form objects of various soft materials are widely used. Available layered prototyping technologies cannot be applied for fabri...
Imre Horváth, Joris S. M. Vergeest, Johan J...
CPHYSICS
2008
97views more  CPHYSICS 2008»
14 years 9 months ago
2D fluid modeling of the ASDEX upgrade scrape-off layer up to the first wall
We present an application to the full ASDEX Upgrade edge plasma of a novel method for 2D fluid modeling, including for the first time a realistic representation of the First Wall....
F. Subba, Xavier Bonnin, David Coster, R. Zanino