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SIGCOMM
2010
ACM
15 years 3 months ago
PacketShader: a GPU-accelerated software router
We present PacketShader, a high-performance software router framework for general packet processing with Graphics Processing Unit (GPU) acceleration. PacketShader exploits the mas...
Sangjin Han, Keon Jang, KyoungSoo Park, Sue B. Moo...
140
Voted
ENTCS
2008
100views more  ENTCS 2008»
15 years 3 months ago
A Calculus for Team Automata
Team automata are a formalism for the component-based specification of reactive, distributed systems. Their main feature is a flexible technique for specifying coordination patter...
Maurice H. ter Beek, Fabio Gadducci, Dirk Janssens
DOLAP
2010
ACM
15 years 1 months ago
Relational versus non-relational database systems for data warehousing
Relational database systems have been the dominating technology to manage and analyze large data warehouses. Moreover, the ER model, the standard in database design, has a close r...
Carlos Ordonez, Il-Yeol Song, Carlos Garcia-Alvara...
139
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IEEECIT
2010
IEEE
15 years 1 months ago
Efficiently Using a CUDA-enabled GPU as Shared Resource
GPGPU is getting more and more important, but when using CUDA-enabled GPUs the special characteristics of NVIDIAs SIMT architecture have to be considered. Particularly, it is not ...
Hagen Peters, Martin Koper, Norbert Luttenberger
ICDM
2010
IEEE
189views Data Mining» more  ICDM 2010»
15 years 22 days ago
S4: Distributed Stream Computing Platform
Abstract--S4 is a general-purpose, distributed, scalable, partially fault-tolerant, pluggable platform that allows programmers to easily develop applications for processing continu...
Leonardo Neumeyer, Bruce Robbins, Anish Nair, Anan...