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CSCW
2000
ACM
15 years 2 months ago
Consistency in replicated continuous interactive media
In this paper we investigate how consistency can be ensured for replicated continuous interactive media, i.e., replicated media which change their state in reaction to user initia...
Martin Mauve
SIGGRAPH
2000
ACM
15 years 2 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
SIGGRAPH
2000
ACM
15 years 2 months ago
Toward a psychophysically-based light reflection model for image synthesis
In this paper we introduce a new light reflection model for image synthesis based on experimental studies of surface gloss perception. To develop the model, we’ve conducted two ...
Fabio Pellacini, James A. Ferwerda, Donald P. Gree...
CVPR
2010
IEEE
15 years 2 months ago
Person Re-Identification by Symmetry-Driven Accumulation of Local Features
In this paper, we present an appearance-based method for person re-identification. It consists in the extraction of features that model three complementary aspects of the human ap...
Michela Farenzena, Loris Bazzani, Alessandro Perin...
CA
1999
IEEE
15 years 2 months ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe