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» Flying Robots: Modeling, Control and Decision Making
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WSC
2004
15 years 1 months ago
An Architecture for Distributed Simulation Games
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
Stijn-Pieter A. van Houten, Peter H. M. Jacobs
JDS
2006
44views more  JDS 2006»
14 years 11 months ago
Multiagent Matching Algorithms with and without Coach
The concept of "agent" has been used to describe many different artefacts: software programs, mobile robots, or even human beings. In a system consisting of many agents, ...
Frieder Stolzenburg, Jan Murray, Karsten Sturm
ATAL
2009
Springer
15 years 6 months ago
Improving adjustable autonomy strategies for time-critical domains
As agents begin to perform complex tasks alongside humans as collaborative teammates, it becomes crucial that the resulting humanmultiagent teams adapt to time-critical domains. I...
Nathan Schurr, Janusz Marecki, Milind Tambe
CMOT
2010
176views more  CMOT 2010»
14 years 9 months ago
A cognitive model of spatial path-planning
Planning a path to a destination, given a number of options and obstacles, is a common task. We suggest a two-component cognitive model that combines retrieval of knowledge about t...
David Reitter, Christian Lebiere
TROB
2011
255views more  TROB 2011»
14 years 6 months ago
Active 3D Object Localization Using a Humanoid Robot
—We study the problem of actively searching for an object in a 3D environment under the constraint of a maximum search time, using a visually guided humanoid robot with twentysix...
Alexander Andreopoulos, Stephan Hasler, Heiko Wers...