Sciweavers

649 search results - page 32 / 130
» Focusing in Asynchronous Games
Sort
View
121
Voted
CE
2008
156views more  CE 2008»
15 years 1 months ago
Interactive story authoring: A viable form of creative expression for the classroom
The unprecedented growth in numbers of children playing computer games has stimulated discussion and research regarding what, if any, educational value these games have for teachi...
Mike Carbonaro, Maria Cutumisu, Harvey Duff, Steph...
STOC
1993
ACM
264views Algorithms» more  STOC 1993»
15 years 5 months ago
Contention in shared memory algorithms
Most complexity measures for concurrent algorithms for asynchronous shared-memory architectures focus on process steps and memory consumption. In practice, however, performance of ...
Cynthia Dwork, Maurice Herlihy, Orli Waarts
80
Voted
ICDCS
2009
IEEE
15 years 11 months ago
Implementing a Register in a Dynamic Distributed System
Providing distributed processes with concurrent objects is a fundamental service that has to be offered by any distributed system. The classical shared read/write register is one ...
Roberto Baldoni, Silvia Bonomi, Anne-Marie Kermarr...
ICALT
2007
IEEE
15 years 8 months ago
In Search of Quality Learning Technologies for Online Distributed Classrooms
Recent developments in technology and access have offered the opportunity to improve online learning environments through increased communication, interactivity among participants...
Madhumita Bhattacharya, Jon Dron
103
Voted
IWEC
2004
15 years 3 months ago
Game-Driven Intelligent Tutoring Systems
With the increase of computer capabilities, many learning systems have become complex simulators with advanced interfaces close to game quality. However, many games features have n...
Marco Antonio Gómez-Martín, Pedro Pa...