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CHI
2002
ACM
16 years 6 months ago
Cognitive walkthrough for the web
This paper proposes a transformation of the Cognitive Walkthrough (CW), a theory-based usability inspection method that has proven useful in designing applications that support us...
Marilyn Hughes Blackmon, Peter G. Polson, Muneo Ki...
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CHI
1995
ACM
15 years 10 months ago
A Virtual Window on Media Space
The Virtual Window system uses head movements in a local office to control camera movement in a remote office. The result is like a window allowing exploration of remote scenes ra...
William W. Gaver, Gerda Smets, Kees Overbeeke
ACMACE
2008
ACM
15 years 8 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...
ICPR
2002
IEEE
16 years 7 months ago
Supervised Training Based Hand Gesture Recognition System
We have developed a hand gesture recognition system, based on the shape analysis of static gestures, for Human Computer Interaction purposes. Our appearance-based recognition uses...
Attila Licsár, Tamás Szirányi
HAPTICS
2006
IEEE
16 years 12 days ago
A Limit-Curve Based Soft Finger god-object Algorithm
This paper presents a new soft-finger haptic rendering algorithm based on the concept of limit curve which was previously used by the robotic manipulation community to study slid...
Antonio Frisoli, Emanuele Ruffaldi, Massimo Bergam...