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HCI
2009
15 years 25 days ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
SIGSOFT
1998
ACM
15 years 7 months ago
Formal Modeling and Analysis of the HLA Component Integration Standard
An increasingly important trend in the engineering of complex systems is the design of component integration standards. Such standards de ne rules of interaction and shared commun...
Robert Allen, David Garlan
CHI
2002
ACM
16 years 3 months ago
Breakdown visualization: multiple foci polyarchies of values and attributes
Breakdown analysis involves decomposing data into subgroups to allow for comparison and identification of problem areas. Good analysis requires the ability to group data based on ...
Sandeep Prabhakar, Nathan Conklin, Chris North, Mu...
SIGSOFT
2010
ACM
15 years 28 days ago
Staged concurrent program analysis
Concurrent program verification is challenging because it involves exploring a large number of possible thread interleavings together with complex sequential reasoning. As a resul...
Nishant Sinha, Chao Wang
FM
2009
Springer
163views Formal Methods» more  FM 2009»
15 years 7 months ago
Analysis of a Clock Synchronization Protocol for Wireless Sensor Networks
We study a clock synchronization protocol for the Chess WSN. First, we model the protocol as a network of timed automata and verify various instances using the Uppaal model checker...
Faranak Heidarian, Julien Schmaltz, Frits W. Vaand...