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FORMATS
2005
Springer
15 years 10 months ago
Average Reward Timed Games
We consider real-time games where the goal consists, for each player, in maximizing the average amount of reward he or she receives per time unit. We consider zero-sum rewards, so ...
B. Thomas Adler, Luca de Alfaro, Marco Faella
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FORMATS
2005
Springer
15 years 10 months ago
On Optimal Timed Strategies
In this paper, we study timed games played on weighted timed automata. In this context, the reachability problem asks if, given a set T of locations and a cost C, Player 1 has a st...
Thomas Brihaye, Véronique Bruyère, J...
FORMATS
2005
Springer
15 years 10 months ago
Time Supervision of Concurrent Systems Using Symbolic Unfoldings of Time Petri Nets
Monitoring real-time concurrent systems is a challenging task. In this paper we formulate (model-based) supervision by means of hidden state history reconstruction, from event (e.g...
Thomas Chatain, Claude Jard
FORMATS
2005
Springer
15 years 10 months ago
Quantifying Similarities Between Timed Systems
We define quantitative similarity functions between timed transition systems that measure the degree of closeness of two systems as a real, in contrast to the traditional boolean ...
Thomas A. Henzinger, Rupak Majumdar, Vinayak S. Pr...
GEOS
2005
Springer
15 years 10 months ago
Comparing Representations of Geographic Knowledge Expressed as Conceptual Graphs
Abstract. Conceptual Graphs are a very powerful knowledge and meaning representation formalism grounded on deep philosophical, linguistic and object oriented principles [1], [2]. C...
Athanasios Karalopoulos, Margarita Kokla, Marinos ...