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148
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AIED
2009
Springer
15 years 17 days ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
229
Voted
POPL
2005
ACM
16 years 3 months ago
Context logic and tree update
Spatial logics have been used to describe properties of treelike structures (Ambient Logic) and in a Hoare style to reason about dynamic updates of heap-like structures (Separatio...
Cristiano Calcagno, Philippa Gardner, Uri Zarfaty
119
Voted
MEMOCODE
2006
IEEE
15 years 8 months ago
Latency-insensitive design and central repetitive scheduling
The theory of latency-insensitive design (LID) was recently invented to cope with the time closure problem in otherwise synchronous circuits and programs. The idea is to allow the...
Julien Boucaron, Robert de Simone, Jean-Vivien Mil...
164
Voted
CAV
2005
Springer
150views Hardware» more  CAV 2005»
15 years 8 months ago
Reasoning About Threads Communicating via Locks
Abstract. We propose a new technique for the static analysis of concurrent programs comprised of multiple threads. In general, the problem is known to be undecidable even for progr...
Vineet Kahlon, Franjo Ivancic, Aarti Gupta
143
Voted
ATAL
2008
Springer
15 years 4 months ago
Resource constrained distributed constraint optimization using resource constraint free pseudo-tree
The Distributed Constraint Optimization Problem (DCOP) is a fundamental formalism for multi-agent cooperation. A dedicated framework called Resource Constrained DCOP (RCDCOP) has ...
Toshihiro Matsui, Marius Silaghi, Katsutoshi Hiray...