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» Formal Requirements Engineering: Learning from the Students
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FLAIRS
2008
15 years 2 months ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
ECTEL
2007
Springer
15 years 6 months ago
Remote Cooperation on Project-centred Learning: a Working Implemented Solution in Academia
The paper aims at illustrating the original technical solution provided within an academic institute in order to manage teaching activities, encompassing the coordination of projec...
Carola Salvioni, Antonio Vincenzo Taddeo
CMOT
2011
14 years 3 months ago
A generic architecture for redesign of organizations triggered by changing environmental circumstances
Artificial Intelligence has contributed (formal) design models and software support tools to application areas such as architecture, engineering and software design. This paper exp...
Mark Hoogendoorn, Catholijn M. Jonker, Jan Treur
GI
1997
Springer
15 years 3 months ago
Persistent Object Systems: From Technology to Market
Abstract. This text describes how persistent object system technology developed in European basic research is being used by a small German startup software company to realize innov...
Andreas Gawecki, Florian Matthes, Joachim W. Schmi...
EUROMICRO
2004
IEEE
15 years 3 months ago
Using Academic Courses for Empirical Validation of Software Development Processes
Software Process Improvement needs sound empirical data gathered from a range of empirical studies such as controlled experiments or case studies. However, conducting empirical st...
Marcus Ciolkowski, Dirk Muthig, Jörg Rech