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» Formal Software Development in MAYA
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ACMDIS
2000
ACM
15 years 4 months ago
A Pattern Approach to Interaction Design
To create successful interactive systems, user interface designers need to cooperate with developers and application domain experts in an interdisciplinary team. These groups, how...
Jan O. Borchers
ICSE
1998
IEEE-ACM
15 years 4 months ago
Modeling and Analysis of a Virtual Reality System with Time Petri Nets
The design, implementation, and testing of virtual environments is complicated by the concurrency and realtime features of these systems. Therefore, the development of formal meth...
Rajesh Mascarenhas, Dinkar Karumuri, Ugo A. Buy, R...
GPC
2010
Springer
15 years 3 months ago
Actor Garbage Collection Using Vertex-Preserving Actor-to-Object Graph Transformations
Abstract. Large-scale distributed computing applications require concurrent programming models that support modular and compositional software development. The actor model supports...
Wei-Jen Wang, Carlos A. Varela, Fu-Hau Hsu, Cheng-...
E4MAS
2006
Springer
15 years 3 months ago
A Reference Architecture for Situated Multiagent Systems
Abstract. A reference architecture integrates a set of architectural patterns that have proven their value for a family of applications. Such family of applications is characterize...
Danny Weyns, Tom Holvoet
CSSE
2004
IEEE
14 years 11 months ago
A comparison of modeling strategies in defining XML-based access control languages
One of the most important features of XML-based Web services is that they can be easily accessed over the Internet, but this makes them vulnerable to a series of security threats....
Claudio Agostino Ardagna, Sabrina De Capitani di V...