Sciweavers

4460 search results - page 174 / 892
» Formal methods for interactive systems
Sort
View
141
Voted
SAM
2004
98views Hardware» more  SAM 2004»
15 years 5 months ago
Scenario Synthesis from Imprecise Requirements
Discovering faults in requirements specifications for distributed reactive systems is a challenging problem since many issues that need to be uncovered are a result of subtle compo...
Bill Mitchell, Robert Thomson, Paul Bristow
IEE
2008
91views more  IEE 2008»
15 years 4 months ago
Story-driven approach to software evolution
: From a maintenance perspective, only software that is well understood can evolve in a controlled and high-quality manner. Software evolution itself is a knowledge-driven process ...
Juergen Rilling, Wen Jun Meng, René Witte, ...
157
Voted
SEFM
2008
IEEE
15 years 10 months ago
Modelling Rational User Behaviour as Games between an Angel and a Demon
Formal models of rational user behaviour are essential for user-centred reasoning about interactive systems. At an level, planned behaviour and reactive behaviour are two importan...
Rimvydas Ruksenas, Paul Curzon, Ann Blandford
DEXAW
2003
IEEE
106views Database» more  DEXAW 2003»
15 years 9 months ago
How to Program Pervasive Systems
As users, computers, data and processes become increasingly mobile and the diversity of interacting devices increases, pervasive computing tasks are difficult to predict and to u...
Andry Rakotonirainy
TABLETOP
2007
IEEE
15 years 10 months ago
Information Layout and Interaction on Virtual and Real Rotary Tables
Many tabletop systems have been developed, but few of them deal with the problems of visualizing and manipulating a large amount of information such as files on a tabletop that i...
Hideki Koike, Shintaro Kajiwara, Kentaro Fukuchi, ...