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CHI
2000
ACM
15 years 8 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...
ATAL
2005
Springer
15 years 9 months ago
The DEFACTO system for human omnipresence to coordinate agent teams: the future of disaster response
Enabling interactions of agent-teams and humans is a critical area of research, with encouraging progress in the past few years. However, previous work suffers from three key lim...
Nathan Schurr, Janusz Marecki, N. Kasinadhuni, Mil...
CADE
2004
Springer
16 years 4 months ago
Dr.Doodle: A Diagrammatic Theorem Prover
This paper presents the Dr.Doodle system, an interactive theorem prover that uses diagrammatic representations. The assumption underlying this project is that, for some domains (pr...
Daniel Winterstein, Alan Bundy, Corin A. Gurr
HCI
2011
14 years 7 months ago
Web Resource Selection for Dialogue System Generating Natural Responses
Using Web information in example-based dialogue systems is considered to be a good way to increase the topical relevance of system responses. However, Web content is mostly written...
Masashi Inoue, Takuya Matsuda, Shoichi Yokoyama
TLCA
2007
Springer
15 years 10 months ago
Two Session Typing Systems for Higher-Order Mobile Processes
Abstract. This paper proposes two typing systems for session interactions in higherorder mobile processes. Session types for the HOπ-calculus capture high-level structures nicatio...
Dimitris Mostrous, Nobuko Yoshida