— This paper presents a method for vision based estimation of the pose of human hands in interaction with objects. Despite the fact that most robotics applications of human hand ...
We present an efficient method for volume rendering by raycasting on the CPU. We employ coherent packet traversal of an implicit bounding volume hierarchy, heuristically pruned u...
Aaron Knoll, Sebastian Thelen, Ingo Wald, Charles ...
This paper describes a choice strategy to ease user’s burdens for an interactive object recognition system when the system obtains multiple object candidates as a recognition re...
Yasushi Makihara, Jun Miura, Yoshiaki Shirai, Nobu...
In today’s information society, flash memory has become a virtually indispensable component, particularly for mobile devices. In order for mobile devices to operate successfully...
Problems related to interactions between components is a sign of problems with the software architecture of the system and are often costly to fix. Thus it is very desirable to id...
Catherine Stringfellow, C. D. Amory, Dileep Potnur...