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EUC
2007
Springer
15 years 6 months ago
U-Interactive: A Middleware for Ubiquitous Fashionable Computer to Interact with the Ubiquitous Environment by Gestures
In this paper we present a system, called U-interactive, that provides spontaneous interactions between human and surrounding objects in heterogenous ubiquitous computing environme...
Gyudong Shim, SangKwon Moon, Yong Song, JaeSub Kim...
IUI
2006
ACM
15 years 10 months ago
Interactive learning of structural shape descriptions from automatically generated near-miss examples
Sketch interfaces provide more natural interaction than the traditional mouse and palette tool, but can be time consuming to build if they have to be built anew for each new domai...
Tracy Hammond, Randall Davis
FM
2003
Springer
96views Formal Methods» more  FM 2003»
15 years 9 months ago
Event Based Sequential Program Development: Application to Constructing a Pointer Program
In this article, I present an “event approach” used to formally develop sequential programs. It is based on the formalism of Action Systems [6] (and Guarded Commands[7]), which...
Jean-Raymond Abrial
WSCG
2003
165views more  WSCG 2003»
15 years 5 months ago
Interactive Animation of Cloth Including Self Collision Detection
We describe a system for interactive animation of cloth, which can be used in e-commerce applications, games or even in virtual prototyping systems. In order not to restrict the s...
Arnulph Fuhrmann, Clemens Groß, Volker Lucka...
SIGIR
2011
ACM
14 years 7 months ago
Find it if you can: a game for modeling different types of web search success using interaction data
A better understanding of strategies and behavior of successful searchers is crucial for improving the experience of all searchers. However, research of search behavior has been s...
Mikhail Ageev, Qi Guo, Dmitry Lagun, Eugene Agicht...