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GECCO
2009
Springer
144views Optimization» more  GECCO 2009»
16 years 24 days ago
Cheating for problem solving: a genetic algorithm with social interactions
We propose a variation of the standard genetic algorithm that incorporates social interaction between the individuals in the population. Our goal is to understand the evolutionary...
Rafael Lahoz-Beltra, Gabriela Ochoa, Uwe Aickelin
VRST
2004
ACM
15 years 11 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
177
Voted
WWW
2004
ACM
16 years 7 months ago
An xpath-based discourse analysis module for spoken dialogue systems
This paper describes an XPath-based discourse analysis module for Spoken Dialogue Systems that allows the dialogue author to easily manipulate and query both the user input's...
Giuseppe Di Fabbrizio, Charles Lewis
DSRT
1999
IEEE
15 years 10 months ago
Simulation of Multimedia Systems Based on Actors and QoSsynchronizers
This paper describes a variant of the actor model suited to the development of multimedia systems. The actor model centers on non-overkilling concurrency and customizable constrai...
Giancarlo Fortino, Libero Nigro
VRST
2005
ACM
15 years 11 months ago
Dynamic creation of interactive mixed reality presentations
In this paper, we describe a method of dynamic creation of interactive presentations for Mixed Reality environments. The presentations are created automatically for collections of...
Krzysztof Walczak, Rafal Wojciechowski