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PRESENCE
2006
89views more  PRESENCE 2006»
14 years 9 months ago
A Longitudinal Study of Task Performance, Head Movements, Subjective Report, Simulator Sickness, and Transformed Social Interact
Empirical research on human behavior in collaborative virtual environments (CVEs) is in its infancy. Historically, one of the more valuable tools social scientists have used to ev...
Jeremy N. Bailenson, Nick Yee
CORR
2007
Springer
138views Education» more  CORR 2007»
14 years 9 months ago
On the Performance Evaluation of Encounter-based Worm Interactions Based on Node Characteristics
An encounter-based network is a frequently-disconnected wireless ad-hoc network requiring nearby neighbors to store and forward data utilizing mobility and encounters over time. U...
Sapon Tanachaiwiwat, Ahmed Helmy
ATAL
2005
Springer
15 years 3 months ago
Matchmaking multi-party interactions using historical performance data
Matchmaking will be an important component of future agent and agent-like systems, such as the semantic web. Most research on matchmaking has been directed toward sophisticated ma...
David Lambert, David Robertson
VR
2007
IEEE
136views Virtual Reality» more  VR 2007»
15 years 4 months ago
Effects of Interaction-Display Offset on User Performance in Surround Screen Virtual Environments
We present a study exploring the effect of positional offset between the user’s interaction and display frame-of-reference in a surroundscreen virtual environment (SSVE). In our...
Dmitri K. Lemmerman, Joseph J. LaViola Jr.
UIST
2006
ACM
15 years 3 months ago
Camera phone based motion sensing: interaction techniques, applications and performance study
This paper presents TinyMotion, a pure software approach for detecting a mobile phone user’s hand movement in real time by analyzing image sequences captured by the built-in cam...
Jingtao Wang, Shumin Zhai, John F. Canny