Multitasking in user behavior can be represented along a continuum in terms of the time spent on one task before switching to another. In this paper, we present a theory of behavi...
This paper describes a new software platform for the interactive exploration of human performance models such as Fitts' law. The software is written in Java and provides a fl...
The paper investigates human agent interactions in virtual environments like Second Life. As interactions in such environments are inherently social, the agent should be able to p...
Christian Pallay, Matthias Rehm, Ekaterina Kurdyuk...
—The increasing number of interactive products in our environment leads to an accession of interaction between products and users. Nowadays, this interaction is described with di...
This paper describes the design and implementation of Beat Boxing, a percussive gestural interface for the live performance of electronic music and control of computerbased games ...