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» Formalising Performative Interaction
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CGF
2002
145views more  CGF 2002»
15 years 1 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...
MM
2010
ACM
129views Multimedia» more  MM 2010»
15 years 8 days ago
Facilitating interactive search and navigation in videos
We present a tool that can efficiently facilitate interactive navigation and search in videos. In addition to browsing a video by shots it also allows a user to navigate through a...
Klaus Schoeffmann
VR
2010
IEEE
205views Virtual Reality» more  VR 2010»
15 years 6 days ago
Exploring individual user differences in the 2D/3D interaction with medical image data
Abstract User-centered design is often performed without regard to individual user differences. In this paper, we report results of an empirical study aimed to evaluate whether com...
Elena V. Zudilova-Seinstra, Boris W. van Schooten,...
TEI
2009
ACM
135views Hardware» more  TEI 2009»
15 years 8 months ago
Spatially aware handhelds for high-precision tangible interaction with large displays
While touch-screen displays are becoming increasingly popular, many factors affect user experience and performance. Surface quality, parallax, input resolution, and robustness, fo...
Alex Olwal, Steven Feiner
ROMAN
2007
IEEE
220views Robotics» more  ROMAN 2007»
15 years 8 months ago
Embodiment and Human-Robot Interaction: A Task-Based Perspective
— In this work, we further test the hypothesis that physical embodiment has a measurable effect on performance and impression of social interactions. Support for this hypothesis ...
Joshua Wainer, David Feil-Seifer, Dylan A. Shell, ...