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NETGAMES
2006
ACM
16 years 3 days ago
A distributed architecture for MMORPG
We present an approach to support Massively Multiplayer Online Role-Playing Games. Our proposed solution begins by splitting the large virtual world into smaller regions, each reg...
Marios Assiotis, Velin Tzanov
SAC
2006
ACM
16 years 3 days ago
BambooTrust: practical scalable trust management for global public computing
Global public computing platforms, such as PlanetLab, grid computing systems, and XenoServers, require facilities for managing trust to allow their participants to interact effect...
Evangelos Kotsovinos, Aled Williams
SAC
2006
ACM
16 years 3 days ago
Revisiting 1-copy equivalence in clustered databases
Recently renewed interest in scalable database systems for shared nothing clusters has been supported by replication protocols based on group communication that are aimed at seaml...
Rui Carlos Oliveira, José Pereira, Alfr&aci...
SI3D
2006
ACM
16 years 3 days ago
Relief mapping of non-height-field surface details
The ability to represent non-height-field mesostructure details is of great importance for rendering complex surface patterns, such as weave and multilayer structures. Currently,...
Fabio Policarpo, Manuel Menezes de Oliveira Neto
SIGIR
2006
ACM
16 years 2 days ago
Improving web search ranking by incorporating user behavior information
We show that incorporating user behavior data can significantly improve ordering of top results in real web search setting. We examine alternatives for incorporating feedback into...
Eugene Agichtein, Eric Brill, Susan T. Dumais