The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
During its lifetime, embedded systems go through multiple changes to their runtime architecture. That is, threads, processes, and processor are added or removed to/from the softwa...
We present a generic natural language processing (NLP) architecture, acronym QTIL, based on a system of cooperating multiple agents (Q/A, T, I, and L agents) which can be used in ...
In deep submicron technology, wire delay is no longer negligible and is gradually dominating the system latency. Some state-of-the-art architectural synthesis flows adopt the distr...
The effort that has been made to study risk management in the context of software architecture and its evolution, has so far focused on output from structured evaluations. However...
Odd Petter N. Slyngstad, Reidar Conradi, Muhammad ...