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AAMAS
2012
Springer
14 years 2 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
MOMPES
2008
IEEE
16 years 20 days ago
Architectural Concurrency Equivalence with Chaotic Models
During its lifetime, embedded systems go through multiple changes to their runtime architecture. That is, threads, processes, and processor are added or removed to/from the softwa...
Dionisio de Niz
WEBI
2005
Springer
15 years 11 months ago
QTIP: Multi-Agent NLP and Privacy Architecture for Information Retrieval in Usable Web Privacy Software
We present a generic natural language processing (NLP) architecture, acronym QTIL, based on a system of cooperating multiple agents (Q/A, T, I, and L agents) which can be used in ...
Vlado Keselj, Dawn N. Jutla
ASPDAC
2008
ACM
127views Hardware» more  ASPDAC 2008»
15 years 8 months ago
A multicycle communication architecture and synthesis flow for Global interconnect Resource Sharing
In deep submicron technology, wire delay is no longer negligible and is gradually dominating the system latency. Some state-of-the-art architectural synthesis flows adopt the distr...
Wei-Sheng Huang, Yu-Ru Hong, Juinn-Dar Huang, Ya-S...
APSEC
2008
IEEE
15 years 8 months ago
Risks and Risk Management in Software Architecture Evolution: An Industrial Survey
The effort that has been made to study risk management in the context of software architecture and its evolution, has so far focused on output from structured evaluations. However...
Odd Petter N. Slyngstad, Reidar Conradi, Muhammad ...