We present a rigorous formal - but transparent - specification of the semantics of a generic simulation-based 3D animation framework. Our system combines a SystemC simulation kern...
This paper reports on the development of a utility-based mechanism for managing sensing and communication in cooperative multi-sensor networks. The specific application considered...
Paritosh Padhy, Rajdeep K. Dash, Kirk Martinez, Ni...
A Time Action Lock is a state of a Real-time system at which neither time can progress nor an action can occur. Time Action Locks are often seen as signs of errors in the model or ...
This paper unifies two recent strands of research in multiagent system design. One, commitments are widely recognized as capturing important aspects of interactions among agents,...
We present a general Multi-Agent System framework for distributed data mining based on a Peer-toPeer model. The framework adopts message-based asynchronous communication and a dyn...