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TOOLS
1997
IEEE
15 years 8 months ago
The Translator Pattern - External Functionality with Homomorphic Mappings
We describe how to express homomorphic translations with an object-oriented design. This includes a uniform approach to the addition of external functionality to data structures. ...
Thomas Kühne
APAQS
2001
IEEE
15 years 7 months ago
Object-Oriented Program Behavior Analysis Based on Control Patterns
Code-patterns are statically recurring structure specific to a programming language. It can be parallel to aid in designing software systems for solving particular problems. Contr...
C.-C. Hwang, S.-K. Huang, D.-J. Chen, D. Chen
ERCIMDL
2003
Springer
114views Education» more  ERCIMDL 2003»
15 years 9 months ago
Identifying Useful Passages in Documents Based on Annotation Patterns
Many readers annotate passages that are important to their work. If we understand the relationship between the types of marks on a passage and the passage’s ultimate utility in a...
Frank M. Shipman III, Morgan N. Price, Catherine C...
VLSID
2001
IEEE
129views VLSI» more  VLSID 2001»
16 years 4 months ago
Design Of Provably Correct Storage Arrays
In this paper we describe a hardware design method for memory and register arrays that allows the application of formal equivalence checking for comparing a high-level register tr...
Rajiv V. Joshi, Wei Hwang, Andreas Kuehlmann
162
Voted
HCI
2009
15 years 1 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg