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ISVC
2010
Springer
15 years 4 months ago
Introducing Fuzzy Spatial Constraints in a Ranked Partitioned Sampling for Multi-object Tracking
Dealing with multi-object tracking in a particle filter raises several issues. A first essential point is to model possible interactions between objects. In this article, we repr...
Nicolas Widynski, Séverine Dubuisson, Isabe...
ATAL
2005
Springer
15 years 12 months ago
Approximating state estimation in multiagent settings using particle filters
State estimation consists of updating an agent’s belief given executed actions and observed evidence to date. In single agent environments, the state estimation can be formalize...
Prashant Doshi, Piotr J. Gmytrasiewicz
ATAL
2005
Springer
15 years 11 months ago
The DEFACTO system for human omnipresence to coordinate agent teams: the future of disaster response
Enabling interactions of agent-teams and humans is a critical area of research, with encouraging progress in the past few years. However, previous work suffers from three key lim...
Nathan Schurr, Janusz Marecki, N. Kasinadhuni, Mil...
ACSD
2003
IEEE
151views Hardware» more  ACSD 2003»
15 years 11 months ago
Communicating Transaction Processes
Message Sequence Charts (MSC) have been traditionally used to depict execution scenarios in the early stages of design cycle. MSCs portray inter-process ( inter-object) interactio...
Abhik Roychoudhury, P. S. Thiagarajan
165
Voted
CHI
2000
ACM
15 years 10 months ago
Alice: lessons learned from building a 3D system for novices
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...