Dealing with multi-object tracking in a particle filter raises several issues. A first essential point is to model possible interactions between objects. In this article, we repr...
State estimation consists of updating an agent’s belief given executed actions and observed evidence to date. In single agent environments, the state estimation can be formalize...
Enabling interactions of agent-teams and humans is a critical area of research, with encouraging progress in the past few years. However, previous work suffers from three key lim...
Nathan Schurr, Janusz Marecki, N. Kasinadhuni, Mil...
Message Sequence Charts (MSC) have been traditionally used to depict execution scenarios in the early stages of design cycle. MSCs portray inter-process ( inter-object) interactio...
We present lessons learned from developing Alice, a 3D graphics programming environment designed for undergraduates with no 3D graphics or programming experience. Alice is a Windo...
Matthew Conway, Steve Audia, Tommy Burnette, Denni...