We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
It becomes more difficult to find valuable contents in the Web 2.0 environment since lots of inexperienced users provide many unorganized contents. In the previous researches, peop...
In this paper, a P2P(Peer-to-Peer) streaming approach is proposed for the implementation of ubiquitous personal IPTV systems which allow any Internet users with proper network con...
Data about everything is readily available on the web—but often only accessible through elaborate user interactions. For automated decision support, extracting that data is esse...
Andrew Jon Sellers, Tim Furche, Georg Gottlob, Gio...
—This paper deals with the problem of scheduling workflow applications with Quality of Service (QoS) constraints, comprising real-time and interactivity constraints, over a servi...