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IUI
1999
ACM
15 years 9 months ago
Planning and User Interface Affordances
This paper takes a first step toward formalizing the concept of affordance in user interfaces. Using a simple example of an AI planning domain, we show how different types of aff...
Robert St. Amant
151
Voted
SIGSOFT
1998
ACM
15 years 8 months ago
Reengineering Class Hierarchies Using Concept Analysis
The design of a class hierarchy may be imperfect. For example, a class C may contain a member m not accessed in any C-instance, an indication that m could be eliminated, or moved ...
Gregor Snelting, Frank Tip
DAC
1994
ACM
15 years 8 months ago
Design Methodology Management Using Graph Grammars
In this paper, we present a design methodology management system, which assists designers in selecting a suitable design process and invoking the selected sequence of tools on the...
Reid A. Baldwin, Moon-Jung Chung
CIE
2006
Springer
15 years 8 months ago
Coinductive Proofs for Basic Real Computation
We describe two representations for real numbers, signed digit streams and Cauchy sequences. We give coinductive proofs for the correctness of functions converting between these tw...
Tie Hou
ECAI
2006
Springer
15 years 8 months ago
Boolean Games Revisited
Abstract. Game theory is a widely used formal model for studying strategical interactions between agents. Boolean games [8] are two players, zero-sum static games where players...
Elise Bonzon, Marie-Christine Lagasquie-Schiex, J&...