General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
In this paper, we outline a framework for the development of natural language interfaces to agent systems with a focus on action representation. The architecture comprises a natur...
This paper promotes compositional reasoning in the context of safety-critical systems, and demonstrates a safety-oriented component model using an application from the automotive ...
We introduce Hybrid Sequence Charts (HySCs) as a visual description technique for communication in hybrid system models. To that end, we adapt a subset of the well-known MSC synta...
The Event-B method is a formal approach to modelling systems, using refinement. Initial specification is a high level of abstraction; detail is added in refinement steps as the de...