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ICDCSW
2002
IEEE
15 years 2 months ago
Toward a Peer-to-Peer Shared Virtual Reality
— This paper envisions a shared virtual reality system that could handle millions of users and objets. The SOLIPSIS system does not rely on servers and is based on a network of p...
Joaquín Keller, Gwendal Simon
68
Voted
NOSSDAV
2001
Springer
15 years 2 months ago
Bayeux: an architecture for scalable and fault-tolerant wide-area data dissemination
The demand for streaming multimedia applications is growing at an incredible rate. In this paper, we propose Bayeux, an efficient application-level multicast system that scales t...
Shelley Zhuang, Ben Y. Zhao, Anthony D. Joseph, Ra...
IPPS
2000
IEEE
15 years 2 months ago
Heuristic Solutions for a Mapping Problem in a TV-Anytime Server Network
This paper presents a novel broadband multimedia service called TV-Anytime. The basic idea of this service is to store broadcast media assets onto media server systems and allow c...
Xiaobo Zhou, Reinhard Lüling, Li Xie
INFOCOM
1999
IEEE
15 years 2 months ago
Efficient Selective Frame Discard Algorithms for Stored Video Delivery across Resource Constrained Networks
Video delivery from a server to a client across a network is an important component of many multimedia applications. While delivering a video stream across a resource constrained ...
Zhi-Li Zhang, Srihari Nelakuditi, Rahul Aggarwal, ...
CHI
1998
ACM
15 years 1 months ago
Awareness Driven Video Quality of Service in Collaborative Virtual Environments
We extend previous work on texture mapping video streams into virtual environments by introducing awareness driven video QoS. This uses movements within a shared virtual world to ...
Gail Reynard, Steve Benford, Chris Greenhalgh, Chr...