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GAMEON
2003
15 years 5 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
128
Voted
GRAPHICSINTERFACE
2003
15 years 5 months ago
Dynamic Canvas for Non-Photorealistic Walkthroughs
The static background paper or canvas texture usually used for non-photorealistic animation greatly impedes the sensation of motion and results in a disturbing “shower door” e...
Matthieu Cunzi, Joëlle Thollot, Sylvain Paris...
MMNS
2001
138views Multimedia» more  MMNS 2001»
15 years 5 months ago
Study of TCP and UDP Flows in a Differentiated Services Network Using Two Markers System
There are two cruxes of issues identified in differentiated services (diffserv) networks: One is TCP dynamics over Assured Services, and the other is the interaction of TCP and UDP...
Sung-Hyuck Lee, Seung-Joon Seok, Seung-Jin Lee, Ch...
IADIS
2003
15 years 5 months ago
Electronic Publishing Trends in Singapore
The electronic publishing (EP) trends of publishing houses in Singapore are studied to identify challenges, opportunities, problems faced by the publishing industry, and to assess...
Heng Poh Choo, Chennupati K. Ramaiah, Schubert Foo
121
Voted
SDL
2001
78views Hardware» more  SDL 2001»
15 years 5 months ago
Using Message Sequence Charts to Accelerate Maintenance of Existing Systems
In this paper we describe our experiences in building tools for accelerating maintenance of existing large telecommunications software. We discuss how various maintenance activitie...
Nikolai Mansurov, Djenana Campara