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126
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HICSS
2006
IEEE
104views Biometrics» more  HICSS 2006»
15 years 9 months ago
Extending the Use of Games in Health Care
Digital games have the ability to engage both children and adults alike. We are exploring the use of games for children with long term treatment regimes, where motivation for comp...
Carolyn R. Watters, Michael A. Shepherd, Azza Abou...
139
Voted
HPCS
2006
IEEE
15 years 9 months ago
Grid-Enabling the Global Geodynamics Project: Automatic RDF Extraction from the ESML Data Description and Representation via GRD
An eXtensible Markup Language (XML) based data model for the Global Geodynamics Project (GGP) has been previously developed. Mindful of the need to incorporate metadata into the d...
L. Ian Lumb, Keith D. Aldridge
128
Voted
IMSCCS
2006
IEEE
15 years 9 months ago
An Execution Prototype of Mobile Agent-Based Peer-to-Peer Systems
Peer-to-peer networks are one of the trends in the field of internetworking. Mobile agent-based technology is a newly proposed technology that can be used in peer-to-peer network...
Wenyu Qu, Masaru Kitsuregawa, Keqiu Li, Hong Shen
111
Voted
IMSCCS
2006
IEEE
15 years 9 months ago
Estimation Of Cross-Hybridization Signals Using Support Vector Regression
Microarray technology is a powerful biotechnology tool which allows researchers to simultaneously evaluate the expression of thousands of genes, if not the entire expressed genome...
Yijun Sun, Li Liu, Mick Popp, William G. Farmerie
IMSCCS
2006
IEEE
15 years 9 months ago
CoarseZ Buffer Bandwidth Model in 3D Rendering Pipeline
Depth traffic occupies a major portion of 3D graphics memory bandwidth. In order to reduce depth reading, we propose employing a low-resolution depth buffer, namely CoarseZ buffer...
Ke Yang, Ke Gao, Jiaoying Shi, Xiaohong Jiang, Hua...
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