We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Component-based software development is a promising way to improve quality, time to market and handle the increasing complexity of software for real-time systems. In this paper th...
There has been much research investigating team cognition, naturalistic decision making, and collaborative technology as it relates to real world, complex domains of practice. How...
Xiaocong Fan, Shuang Sun, Michael D. McNeese, John...
The development of more and more complex distributed applications over large networks of computers has raised the problem of semantic interoperability across applications based on ...
Paolo Bouquet, Bernardo Magnini, Luciano Serafini,...
When human-multiagent teams act in real-time uncertain domains, adjustable autonomy (dynamic transferring of decisions between human and agents) raises three key challenges. First...