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» Fractal Image Compression for Efficient Texture Mapping
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GRAPHICSINTERFACE
2004
15 years 2 months ago
Perspective Accurate Splatting
We present a novel algorithm for accurate, high quality point rendering, which is based on the formulation of splatting using homogeneous coordinates. In contrast to previous meth...
Matthias Zwicker, Jussi Räsänen, Mario B...
DAGSTUHL
2010
15 years 2 months ago
Real-time Terrain Mapping
Abstract. We present an interactive, real-time mapping system for digital elevation maps (DEMs), which allows Earth scientists to map and therefore understand the deformation of th...
Tony Bernardin, Eric Cowgil, Ryan D. Gold, Bernd H...
TSMC
2002
142views more  TSMC 2002»
15 years 25 days ago
Adaptive color reduction
Abstract--This paper proposes a new algorithm for the reduction of the number of colors in an image. The proposed adaptive color reduction (ACR) technique achieves color reduction ...
Nikos Papamarkos, Antonios Atsalakis, Charalambos ...
ICIAR
2009
Springer
15 years 7 months ago
Structured Light Stereoscopic Imaging with Dynamic Pseudo-random Patterns
Abstract. Structured light stereoscopic imaging offers an efficient and affordable solution to 3D modeling of objects. The majority of structured light patterns that have been prop...
Pierre Payeur, Danick Desjardins
GRAPHICSINTERFACE
2007
15 years 2 months ago
Wavelet encoding of BRDFs for real-time rendering
Acquired data often provides the best knowledge of a material’s bidirectional reflectance distribution function (BRDF). Its integration into most real-time rendering systems re...
Luc Claustres, Loïc Barthe, Mathias Paulin