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» Fractal Image Compression for Efficient Texture Mapping
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ICIP
2000
IEEE
15 years 11 months ago
Pyramid Texture Compression and Decompression Using Interpolative Vector Quantization
Abstract-Texture mapping is a common technique used to increase the visual quality of 3D scenes. As texture mapping requires large memory to deal with large textures generally r e ...
Young-Su Kwon, In-Cheol Park, Chong-Min Kyung
JUCS
2010
119views more  JUCS 2010»
14 years 8 months ago
On Succinct Representations of Textured Surfaces by Weighted Finite Automata
: Generalized finite automata with weights for states and transitions have been successfully applied to image generation for more than a decade now. Bilevel images (black and whit...
Jürgen Albert, German Tischler
ISM
2006
IEEE
277views Multimedia» more  ISM 2006»
14 years 9 months ago
Efficient Bottom-Up Image Segmentation Using Region Competition and the Mumford-Shah Model for Color and Textured Images
Curve evolution implementations [3][23] [25] of the Mumford-Shah functional [16] are of broad interest in image segmentation. These implementations, however, have initialization p...
Yongsheng Pan, J. Douglas Birdwell, Seddik M. Djou...
DCC
2002
IEEE
15 years 9 months ago
Image Compression using an Efficient Edge Cartoon + Texture Model
Wavelet-based image coders optimally represent smooth regions and isolated point singularities. However, wavelet coders are less adept at representing perceptually important edge ...
Michael B. Wakin, Justin K. Romberg, Hyeokho Choi,...
ICIP
2006
IEEE
15 years 11 months ago
A Rarity-Based Visual Attention Map - Application to Texture Description
This paper describes a simple and "pre-cortical" visual attention model, which does not take image directions into account. We compute rarity-based saliency maps and the...
Benoit M. Macq, Bernard Gosselin, Céline Ma...