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» Fragmentation in the Vision of Scenes
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ICPR
2006
IEEE
16 years 26 days ago
Scene recovery from many randomly distributed single pixel cameras
This paper examines two scene recovery problems arising when interpreting data from massive numbers of randomly distributed single pixel cameras. Assuming that the camera position...
Robert B. Fisher
97
Voted
CVPR
2009
IEEE
15 years 3 months ago
Fast human detection in crowded scenes by contour integration and local shape estimation
The complexity of human detection increases significantly with a growing density of humans populating a scene. This paper presents a Bayesian detection framework using shape and m...
Csaba Beleznai, Horst Bischof
CVPR
2000
IEEE
16 years 1 months ago
Shape and Motion Carving in 6D
The motion of a non-rigid scene over time imposes more constraints on its structure than those derived from images at a single time instant alone. An algorithm is presented for si...
Sundar Vedula, Simon Baker, Steven M. Seitz, Takeo...
CVPR
2007
IEEE
16 years 1 months ago
Light Fall-off Stereo
We present light fall-off stereo?LFS?a new method for computing depth from scenes beyond lambertian reflectance and texture. LFS takes a number of images from a stationary camera ...
Miao Liao, Liang Wang, Ruigang Yang, Minglun Gong
ICPR
2000
IEEE
16 years 25 days ago
Integration of Perceptual Grouping and Depth
Different data acquisition methods are tailored at extracting particular characteristics from a scene and by combining their results a more robust scene description can be created...
Juan Andrade-Cetto, Alberto Sanfeliu