Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...
This paper presents a methodology to efficiently explore the design space of communication adapters. In most digital signal processing (DSP) applications, the overall performance ...
Cyrille Chavet, Philippe Coussy, Pascal Urard, Eri...
Development environments based on ActiveX controls and JavaBeans are marketed as "visual programming" platforms; in practice their visual dimension is limited to the des...
Abstract. We present a systematic comparison of preprocessing techniques for two language pairs: English-Czech and English-Hindi. The two target languages, although both belonging ...
This paper describes an ontology for enterprise modelling, The ontology has enabled conceptual integration of two different modelling methodologies, one based on UEML (Unified Ente...