This paper studies the evolution of the perceptions of players about the game they are involved in using the framework of hypergame theory. The focus is on developing methods that ...
—Over the last two decades, many Differential Evolution (DE) strategies have been introduced for solving Optimization Problems. Due to the variability of the characteristics in o...
I present a research framework and some tools developed as part of an ongoing effort into defining and using interaction history as part of a user interface for social navigation,...
The QCS information retrieval (IR) system is presented as a tool for querying, clustering, and summarizing document sets. QCS has been developed as a modular development framework...
Daniel M. Dunlavy, John M. Conroy, Dianne P. O'Lea...
Workcraft is a framework for the simulation, conversion and analysis of the SDFS models. The plug-in based architecture with embedded scripting language makes the framework an eas...