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AIIDE
2008
15 years 4 days ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
ECTEL
2010
Springer
14 years 7 months ago
GVIS: A Facility for Adaptively Mashing Up and Representing Open Learner Models
In this article we present an infrastructure for creating mash up and visual representations of the user profile that combine data from different sources. We explored this approach...
Luca Mazzola, Riccardo Mazza
SIGSOFT
2004
ACM
15 years 10 months ago
Empirical evaluation of defect projection models for widely-deployed production software systems
Defect-occurrence projection is necessary for the development of methods to mitigate the risks of software defect occurrences. In this paper, we examine user-reported software def...
Paul Luo Li, Mary Shaw, James D. Herbsleb, Bonnie ...
ICSE
2004
IEEE-ACM
15 years 10 months ago
Mining Version Histories to Guide Software Changes
We apply data mining to version histories in order to guide programmers along related changes: "Programmers who changed these functions also changed...." Given a set of e...
Andreas Zeller, Peter Weißgerber, Stephan Di...
CSMR
2004
IEEE
15 years 1 months ago
Source Code Modularization Using Lattice of Concept Slices
Most legacy systems have been altered due to prolonged maintenance to the point that they deviate significantly from their original and intended design and consequently, they lack...
Raihan Al-Ekram, Kostas Kontogiannis