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» Free-form shape design using triangulated surfaces
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TEDU
2011
243views Education» more  TEDU 2011»
14 years 6 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
WSCG
2003
177views more  WSCG 2003»
15 years 1 months ago
Efficient NURBS Rendering using View-Dependent LOD and Normal Maps
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
Michael Guthe, Reinhard Klein
WSCG
2003
185views more  WSCG 2003»
15 years 1 months ago
Complex 3D Feature Registration Using a Marching Template
The registration of 3D form features is essential to the supporting of reverse shape design processes. Extracting an editable shape feature from unordered data points is notorious...
Joris S. M. Vergeest, Sander Spanjaard, Chensheng ...
70
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TEI
2009
ACM
98views Hardware» more  TEI 2009»
15 years 6 months ago
Shutters: a permeable surface for environmental control and communication
Surfaces capable of modulating permeability have long been used in architecture for environmental control, but have remained largely unexplored as information displays. The advent...
Marcelo Coelho, Pattie Maes
104
Voted
ICIP
1998
IEEE
16 years 1 months ago
A Neural Network Approach for Reconstructing Surface Shape from Shading
In this work, a framework for the reconstruction of smooth surface shapes from shading images is presented. The method is based on using a backpropagationbased neural network for ...
Jezekiel Ben-Arie, Dibyendu Nandy